Themed Fabrication Design
Help Wanted
Logline
Guests race through the burning Library of Alexandria trying to save as many scrolls and documents as they can on their way out.
Conceptual Overview
Need to get out of the heat?
The Library of Alexandria is now hiring trainees to assist expert scholars in uncovering the secrets of our universe. During orientation you will learn all the ways to assist scholars in their studies and how our beloved Goddess Seshat likes the library organized. Feel free to take a seat in a handy scroll cart and enter the bustling Archives, where you can help passionate scholars in their studies. Have fun using the pulley system compartment to take the scrolls you’ve collected to the Grand Scroll Room.
Preferred skills include:
Torch bearing, organization, problem-solving, fast-paced scenarios, and teamwork.

Floorplan
Site Plan

Universal Studios Singapore -- Ancient Egypt section

Facade

The entrance to Help Wanted

Facade Signage



Upon entering, guests pass through the first part of the queue, the Courtyard.

Guests then walk through the Lobby of the library, where views of the surrounding Egyptian markets can be seen.



The Orientation Room is the preshow, where guests receive instructions for their first shift at the library. In case of a fire, documents must be collected on the way out, as they are irreplaceable. Guests pick up their papyrus 3D glasses here as well.

3D glasses


The first room new recruits pass through is the Archives. The carts are jostled about in the crowded room by scholars giving instructions to guests.
The carts are pushed into a cart lift and taken upstairs to the Grand Scroll Room.



Once in the Grand Scroll Room, the new recruits can take a breather, until they accidentally knock down a torch, setting the room ablaze.
As the fire begins to spread, guests rush into the nearest room, the Accounting Room, to start gathering as many documents and scrolls as they can. Motion tracking technology tracks guests' hand movements as they reach for the scrolls. In addition, coins can be collected for extra points.




Moving a little more quickly, guests reach the Architecture Room, collecting more scrolls. Plans for the library can be found here, and collected for extra points.


After leaving the Architecture Room, guests traverse a crumbling bridge, swerving around debris.





After making it across the bridge, guests find the Astronomy Room, carts moving faster.
Then they enter the Literature Room, filled with manuscripts and artifacts. The carts rush through faster than ever.

Guests leave the Literature Room, almost out of the library. But they encounter a statue of the Goddess Seshat, who is more than unhappy about the state of her library. The animatronic rumbles to life, and guests dive beneath the floor in a drop, just out of her reach.

After barely escaping both the fire and Seshat, guests come to the unloading station, where a cart has crashed into the wall. Burning shelves of scrolls can be seen. The employees at the unload inform guests that they are fired and tell them to gather their belongings and leave.

Credits
Project by Telfair Epperson, Dana Schrack, and Julianna Silva
Logline, Conceptual Overview, Facade illustrations, Courtyard, Orientation Room, Bridge, Accounting Room, Astronomy Room, Architecture Room, and Literature Room storyboards by Telfair Epperson
Site plan, Floorplans, Seshat illustration, Lobby, loading area, Archives, Cart Lift, Grand Scroll room storyboard coloring, unloading storyboard by Dana Schrack
Facade signage, 3D glasses, ride vehicle model, score screen, line art for Lobby, loading area, Archives, Cart Lift, Grand Scroll Room, and Literature Room storyboards by Julianna Silva
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Accounting Room, Architecture Room, Astronomy Room, and Literature Room close up illustrations by Telfair Epperson and Dana Schrack
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